Post jam update 2: QoL, bug fixes, and minor UI changes.
Eiki's Balancing Act » Devlog




This update mostly adds QoL stuff and fixes bugs.
- Fixed a bug with the level select where levels 8 and 18 sent you to the wrong scene. So you'd have to enter the previous level and beat that to actually play the aforementioned levels as intended.
- Fixed Medicine's description. From "When Placed, all non-dolls on the same scale lose 1 weight. non-dolls placed after her will gain 2 weight." to "When Placed, all non-dolls on the same scale lose 1 weight. non-dolls placed after her will lose 1 weight." She still does as she is supposed to in the original version, the description was just wrong. Medicine isnt actually that nice.
- If you have a character selected, fixed other characters sometimes showing their tooltips or preventing you from placing your character if you have your mouse over them.
- Trying to place a character on a scale while scale animations are still happening will no longer send that character back to the original locations (should make time mode a bit less annoying to play)
- When exiting a level, you'll return to the level select menu now.
- Instead of showing a yellow box around the scale, the scale itself will be highlighted when you have a character over it.
UI changes:
- Changed the look of the time mode menu.
- Fixed drop down menus being white.
- Changed the main menu UI in other tiny ways. It should be a little nicer to look at each menu, I hope.
- Changed how the character tooltips look like. They are now a lot bigger so you won't have to squint your eyes to see the effects.
- Remaining characters text is now in the bottom center of the screen.
I know lotsa people want an undo button but that'll have to wait kay? I already spent 3 hours on these chaanges and I'm too tired noow.

Files
Eiki's Balancing Act Jam Version 47 MB
8 days ago
Eiki's Balancing Act Post Jam hotfix version 47 MB
8 days ago
Eiki's Balancing Act Post Jam 2.zip 48 MB
5 days ago
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