Post jam update 3: The ever requested undo button + some other stuff
Eiki's Balancing Act » Devlog
New week new update new me. I was supposed to make this like 1 or 2 days ago but I got too lazy and played some jam games and lensed night sky instead.
Now for the changes:
- ADDED THE EVER REQUESTED UNDO BUTTON. Due to my yugioh-rotted brain I made this game have a lot of complex effects but I'm too stubborn to change them to something simpler so instead I took the grueling task of making an undo button that undoes lingering effects, freezing, removed characters, etc properly. Hopefully it works and if there is a bug with it I will cry.
- Replaced levels 19 and 20 (which were really random crap goo that I made in 3 am) with 3 new actual levels.
- Added remaining total weight next to the remaining characters text in the ui. Thanks to Illusory bread for the suggestion.
- Added an indicator for Marisa, Patchouli, and Sakuya, which says how much weight they will change by before they are placed.
Marisa is quite a polite thief who tells you how much she's gonna steal. - Changed the DEFEANING freezing sound. I hope no one's ears died because of it I'm sorry I should've looked for a better one much earlier. Hopefully the new sound effect is easier on the ears while still being impactful.
- On the topic of freezing, fixed a bug, technically feature, where lingering effects would apply before a freezing effect happened. What this means, is if you place alice before cirno on the same scale, then cirno's freezing effect won't stop alice from increasing further dolls on that scale. Freezing effects now will ALWAYS apply first.
This was technically a feature because I know it was happening but chose not to fix it for some reason. Now I realize it's much more confusing than if freezing effects happened by default at the start. - Added names to each level, which also serve as hints. Hopefully, some levels will be easier to figure out the intended solution for by looking at the name.
I have just realized as I'm writing this and uploading the build that I have not tested the undo in the time mode at all. Oh well, I will just pray no bugs happen and if there is then just quietly mention them to me thx.
Ramadhan Mubarak.
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